Java is one of the most widely used programming languages today. It was first released by Sun Microsystems in 1995. Over the years, its popularity has grown to the point where it plays an important role in most of our lives. From laptops to data centers, game consoles to scientific supercomputers, cell phones to the Internet, Java is everywhere! There are tons of applications and heaps of websites that will not work unless you have Java installed, and more are created every day. And, of course, Java is used to power what has become the worlds most dominant mobile platform, Android. Advanced Topics In Java teaches the algorithms and concepts that any budding software developer should know. Youll delve into topics such as sorting, searching, merging, recursion, random numbers and simulation, among others. You will increase the range of problems you can solve when you learn how to create and manipulate versatile and popular data structures such as binary trees and hash tables. This book assumes you have a working knowledge of basic programming concepts such as variables, constants, assignment, selection (if..else) and looping (while, for). It also assumes you are comfortable with writing functions and working with arrays. If you study this book carefully and do the exercises conscientiously, you would become a better and more agile software developer, more prepared to code todays applications - no matter the language. Dr. Noel Kalicharan is a Senior Lecturer in Computer Science at the University of the West Indies, St. Augustine, Trinidad. For more than 30 years, he has taught programming courses to people at all levels. He has been teaching programming, among other things, at the University since 1976. In 1988, he developed and hosted a 26-programme television series entitled Computers - Bit by Bit. Among other things, this series taught programming to the general public. He is always looking for innovative ways to teach logical thinking skills which go hand in hand with programming skills. His efforts resulted in two games - BrainStorm! and Not Just Luck - which won him the Prime Ministers Award for Invention and Innovation in 2000 and 2002. He is a Computer Science author for Cambridge University Press which published his international successes, Introduction to Computer Studies and C By Example. The C book is ranked among the best in the world for learning the C programming language. It has received glowing reviews from readers as far away as Australia, Canada, India and Scotland. This book is written in a more leisurely style. Born in Lengua Village, Princes Town, Trinidad, he received his primary education at the Lengua Presbyterian School and his secondary education at Naparima College. He is a graduate of The University of the West Indies, Jamaica, the University of British Columbia, Canada and The University of the West Indies, Trinidad.
Unity for Absolute Beginners walks you through the fundamentals of creating a small third-person shooter game with Unity. Using the free version of Unity to begin your game development career, youll learn how to import, evaluate and manage your game resources to create awesome third-person shooters. This book assumes that you have little or no experience with game development, scripting, or 3D assets, and that youre eager to start creating games as quickly as possible, while learning Unity in a fun and interactive environment. With Unity for Absolute Beginners youll become familiar with the Unity editor, key concepts and functionality. Youll learn how to import, evaluate and manage resources. Youll explore C# scripting in Unity, and learn how to use the Unity API. Using the provided art assets, you will learn the fundamentals of good game design and iterative refinement as you take your game from a simple prototype to a quirky, but challenging variation of the ever-popular first-person shooter. As can be expected, there will be plenty of destruction, special effects and mayhem along the way. Unity for Absolute Beginners assumes that you have little or no experience with game development, scripting, or 3D assets, but are eager to get up-to-speed as quickly as possible while learning Unity in a fun and interactive environment. Sue Blackman has been an instructor in the 3D field for nearly 20 years at art schools and community colleges. She has been involved with the commercial development of real-time 3D engines for more than 10 years. In the past, she has been a contributing author for New Riders Press (Max4 Magic) and written for AMC Siggraph on serious games. She has written product training materials and instruction manuals for developing content with real-time 3D applications, used by multimedia departments in Fortune 1000 companies including Boeing, Raytheon, and Lockheed Martin, among others. In addition to writing and teaching, Sue has been the lead 3D artist on several games for Activision and its subsidiaries.
Android continues to be one of the leading mobile OS and development platforms driving todays mobile innovations and the apps ecosystem. Android appears complex, but offers a variety of organized development kits to those coming into Android with differing programming language skill sets. Android Recipes: A Problem-Solution Approach, Third Edition offers more than 100 down-to-earth code recipes, and guides you step-by-step through a wide range of useful topics using complete and real-world working code examples. Its updated to include the KitKat Android 4.4 SDK as well as earlier releases. Instead of abstract descriptions of complex concepts, in Android Recipes , youll find live code examples. When you start a new project you can consider copying and pasting the code and configuration files from this book and then modifying them for your own customization needs. Crammed with insightful instruction and helpful examples, this third edition of Android Recipes is your guide to writing apps for one of today’s hottest mobile platforms. It offers pragmatic advice that will help you get the job done quickly and well. This can save you a great deal of work over creating a project from scratch! Dave Smith is a professional engineer developing hardware and software for mobile and embedded platforms. Daves engineering efforts are currently focused full-time on Android and iOS development. Since 2009, Dave has worked on developing at all levels of the Android platform, from writing user applications using the software development kit, to building and customizing the Android source code. Dave regularly communicates via his development blog (http://blog.wiresareobsolete.com) and Twitter stream @devunwired.
Beginning PowerShell for SharePoint 2013 is a book for the SharePoint administrator looking to expand his or her toolkit and skills by learning PowerShell, Microsofts vastly flexible and versatile object oriented scripting language. PowerShell is the future of Microsoft administration, and SharePoint is a complex product that can be managed more easily and quickly with PowerShell cmdlets and scripts. This book helps bridge the gap, introducing PowerShell fundamentals and operations in the context of deploying, migrating, managing, and monitoring SharePoint 2013. Author Nik Charlebois-Laprade begins by explaining the fundamental concepts behind the PowerShell language. Then, with copious real-world examples and scripts, he lays the foundation for PowerShell novices to automate interactions with the various pieces and components of the SharePoint 2013 platform. For SharePoint administrators wanting to do more with the technology, or for SharePoint developers trying to build their skills on the administration side, Beginning PowerShell for SharePoint 2013 is the perfect book to kick off your PowerShell journey. Nikolas Charlebois-Laprade is a Senior Technical Advisor working in Gatineau, Canada. His background as a Software Engineer and as a Technical Program Manager make him a well-rounded web technologies expert. Having worked with several government departments and agencies, he has worked on various large scale SharePoint deployments. Nik is the founder and president of IgniteSoft, a consulting company specializing in small and medium SharePoint deployments for regional businesses. When hes not in front of a computer, you can find him on an ice rink playing hockey or on a court playing tennis. His wife and kids are what motivates him to always push the boundaries of whats possible to achieve.